PONG 1972

An immobile image of a tower, the starting-point for two cable lifts. At an accelerated pace the cabins can be seen coming and going, meanwhile aeroplanes keep passing by. Each movement is amplified by an electronic sound, seemingly causing the scene, which covers day and night, to take on the form and dynamics of the primitive computer game Pong (from 1972). Whetnall plays around with the idea of time and perception, supplying the images with a renewed, artificial context.